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     Design your perfect R3

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    TimeSlinger
    sedahades
    BlueJackeL
    7 posters
    AuthorMessage
    BlueJackeL
    Admin
    BlueJackeL


    Number of posts : 603
    Location : Oxford, UK
    Registration date : 2009-03-02

    Design your perfect R3 Empty
    PostSubject: Design your perfect R3   Design your perfect R3 I_icon_minitimeMon 02 Aug 2010, 20:57

    what would you like to see in R3?

    i loved r1, and wasnt as much a fan of r2. for r3, id like to see:
    --return the gameplay and graphics style similar to r1
    --online co-op complete campaign mode for up to 4 players
    --play as all three species in multiplayer
    --similar match making and party system from r1
    --selection of classic r1 and r2 maps (or as add on map packs)

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    https://shadows.forummotion.com
    sedahades
    Lieutenant Colonel
    Lieutenant Colonel
    sedahades


    Number of posts : 489
    Age : 36
    Location : ontario canada
    Registration date : 2009-07-05

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeMon 02 Aug 2010, 23:31

    couldnt say it better myself lol hmmm.. perks... would like to see either none or few for specific game modes, didnt like perks in TDM, i mean like specific perks for core control, and skirmage, also BRING IN BREACH/MELTDOWN
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    TimeSlinger
    Brigadier General
    Brigadier General
    TimeSlinger


    Number of posts : 936
    Age : 41
    Location : Lincoln, Nebraska
    Registration date : 2009-05-11

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeTue 03 Aug 2010, 02:53

    co op online for R1 would have been the best. R1 had the best campaign mode.

    -A big thing is maps. anything over 40 plyrs is too many in my eyes.
    -Custom game modes. I dont' know who would disagree since we are primarily 1 Hit KILLAS.
    -Multiple games modes per match. One of the best thngs I like about K2.
    -Continue to have games off of score and not time.
    -THe party system. goes with gameplay and graphics.
    -I really like Co Op on R2. MW2 Co Op would be sweet if they had a server join people up.
    -I'm not a big fan of perks/classes. They are never equal; there's alway one that gets abused. Like the rocket/boost on K2 or commando pro or wrath. But they keep the game intersting.
    - Storyline. Gota have the story line.
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    mattyla
    Lieutenant General
    Lieutenant General
    mattyla


    Number of posts : 1842
    Age : 40
    Location : Isle of Man
    Registration date : 2009-03-04

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeTue 03 Aug 2010, 23:45

    - Dedicated online servers.
    - A proper fucking clan setup. OOS is as good as dead without it.
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    http://comparethemeerkat.com
    Sunfire93
    Lieutenant Colonel
    Lieutenant Colonel
    Sunfire93


    Number of posts : 476
    Age : 30
    Location : United States
    Registration date : 2009-03-07

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeWed 04 Aug 2010, 00:53

    -Continuation of the story
    -Dedicated Servers
    -Reasonable hit damage ie) Carbine: 15 headshots/neck, 10 body shots, 7 waist down/arms etc. 100 life
    -Online co-op
    -Bring back the Chimeran rage mode in R1, and the overheating
    -Flamethrower ^ shake controller to get fire off and Arc Charger, best weapon ever
    -Fast frame rate, R1 was a lot faster paced than R2
    -Large scale maps with a mix of small maps, allows for better matchmaking
    -Improved party system
    -In-game buddy list
    -More weapons, preferably hybrid guns, since they have the best kinds
    -Improved clan set-up
    -More game modes ie) Domination, Assassination (Kill designated player/Defend player), King of the Hill (Hold one spot on the map for a duration), Last man standing (Conversion in R1) only one human can be left alive, if you get killed you become a chimera, Defend the Tower/Destroy the Tower (Demolition in MW2), Collection (Humans locate/Chimera destroy) 5 intel areas are placed on the map, best to 3 wins, CTC, TDM, FFA etc.
    -Skirmish becomes a randomized mix of every game mode. Best 3/5
    -Online: Humans have Carbine when starting, Chimera have Bullseye. Weapons are spawned and must be found
    -Regeneration still active
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    Confucioun
    Colonel
    Colonel
    Confucioun


    Number of posts : 537
    Age : 29
    Location : Holland
    Registration date : 2009-04-25

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeSat 07 Aug 2010, 02:23

    No overpowerd health
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    thuder87
    General
    General
    thuder87


    Number of posts : 2173
    Age : 43
    Location : Brookville, PA
    Registration date : 2009-03-03

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeSat 07 Aug 2010, 20:08

    Think we should send this in to insominiac.....sun they may just hire you buddy
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    Sunfire93
    Lieutenant Colonel
    Lieutenant Colonel
    Sunfire93


    Number of posts : 476
    Age : 30
    Location : United States
    Registration date : 2009-03-07

    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitimeTue 10 Aug 2010, 20:24

    haha, thanks.


    I don't know, it's a possibility. Smile
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    Design your perfect R3 Empty
    PostSubject: Re: Design your perfect R3   Design your perfect R3 I_icon_minitime

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