| M.A.G | |
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+8drumcrazy Sunfire93 DerChrisi HitsFromABonG arthurinvisible Podestiny BlueJackeL mattyla 12 posters |
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Podestiny Lieutenant Colonel
Number of posts : 390 Age : 30 Location : South Bend, IN Registration date : 2009-03-10
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Podestiny Lieutenant Colonel
Number of posts : 390 Age : 30 Location : South Bend, IN Registration date : 2009-03-10
| Subject: Re: M.A.G Sat 13 Jun 2009, 20:16 | |
| will OOS move to M.A.G. then???????? | |
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mattyla Lieutenant General
Number of posts : 1842 Age : 40 Location : Isle of Man Registration date : 2009-03-04
| Subject: Re: M.A.G Sat 13 Jun 2009, 21:23 | |
| Wouldn't say 'move' in the permanent sense of the word. But i'm gettin it and if there's no oos faction i'll just find a diff clan to play with in the game. | |
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DerChrisi Major General
Number of posts : 1094 Age : 26 Location : Tenderheart Bear's House, Kingdom of Caring Registration date : 2009-03-05
| Subject: Re: M.A.G Sun 14 Jun 2009, 14:20 | |
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BlueJackeL Admin
Number of posts : 603 Location : Oxford, UK Registration date : 2009-03-02
| Subject: Re: M.A.G Sun 14 Jun 2009, 14:31 | |
| matty, you can start the OOS clan chapter in MAG =)
we'll have to see if enough players get it before adding it to our webstie. we have clans in R1 & R2, and when KZ2 came out, enough ppl were playing it to start an OOS clan there, although we arent really recruiting there right now.
warhawk, call of duty, etc. we have clan members playing but no OOS official clan in those games i think. so who knows. | |
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Vish_88 Major General
Number of posts : 1156 Age : 29 Location : UK Registration date : 2009-03-04
| Subject: Re: M.A.G Sun 14 Jun 2009, 15:32 | |
| You cannnot create a clan in Cod, just a clan tag, which is a fun little system. | |
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B-DAWG300 Lieutenant
Number of posts : 196 Age : 32 Location : Detroit, Michigan Registration date : 2009-03-10
| Subject: Re: M.A.G Sun 14 Jun 2009, 15:45 | |
| who else has warhawk, maybe we can get a chapter going there(i dont want to lead it) | |
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arthurinvisible Brigadier General
Number of posts : 826 Age : 49 Location : UK Registration date : 2009-03-03
| Subject: Re: M.A.G Sun 14 Jun 2009, 17:04 | |
| I think drum has beat you too it | |
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Savage_Soul19 Lieutenant
Number of posts : 198 Age : 29 Location : Edmonton, AB Registration date : 2009-03-20
| Subject: Re: M.A.G Tue 16 Jun 2009, 03:04 | |
| [quote="BlueJackeL"]256 player games? thats ridiculous.....
yo, but remember this the maps are going to be big to and im guessing from what i heard that there is going to be squads that your in and it will be squad vs sqaud not 127 vs 127 so there... | |
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Sunfire93 Lieutenant Colonel
Number of posts : 476 Age : 30 Location : United States Registration date : 2009-03-07
| Subject: Re: M.A.G Wed 17 Jun 2009, 00:45 | |
| It's 128 vs. 128..
16 squad leaders 4 platoon leaders 1 OiC (Officer in Charge)
You don't need to be the OiC, you can opt-in for leadership to be selected, other than that the system will determine your position through prior in-game performances.
Team leaders still run around with a gun, just like everyone else, but they have team-aiding abilities. Each class will have their own Leadership abilities-such as decreased reload times and greater resistance to explosive damage. Squad leaders are able to call in Tactical support-like mortar barrages or strafing runs-to clear targeted areas. OIC's alone are equipped with Strategic Maneuvers, which are game changing events, like satellite sweeps that temporarily reveal the locations of all enemy soldiers. | |
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mattyla Lieutenant General
Number of posts : 1842 Age : 40 Location : Isle of Man Registration date : 2009-03-04
| Subject: Re: M.A.G Wed 17 Jun 2009, 00:47 | |
| Does sound very overkill, but at the same time I can't wait to see how it all works !! | |
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Sunfire93 Lieutenant Colonel
Number of posts : 476 Age : 30 Location : United States Registration date : 2009-03-07
| Subject: Re: M.A.G Wed 17 Jun 2009, 00:56 | |
| More info...It's kinda like KZ2
You can tuck your weapon and sprint, heal yourself and teammates with a spray, and revive the nearly-dead before they bleed out and have to respawn. All ground vehicles are pilotable, including tanks and armored transport carriers. You can drive, ride along, or man gun turrets.
Ranking up will earn you new equipment, but it won't turn you into a statistical superman. So new players won't be playing a frustrating catch-up with their more experienced comrades-in-arms.
MAG will run at a solid 30 frames per second. The environments are massive but reasonably detailed, the frame rate held up in a legitimate multiplayer match, and the draw distance let us view the entire battlefield. | |
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Podestiny Lieutenant Colonel
Number of posts : 390 Age : 30 Location : South Bend, IN Registration date : 2009-03-10
| Subject: Re: M.A.G Thu 18 Jun 2009, 05:52 | |
| What month is it being released in????? | |
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mattyla Lieutenant General
Number of posts : 1842 Age : 40 Location : Isle of Man Registration date : 2009-03-04
| Subject: Re: M.A.G Thu 18 Jun 2009, 15:49 | |
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Sunfire93 Lieutenant Colonel
Number of posts : 476 Age : 30 Location : United States Registration date : 2009-03-07
| Subject: Re: M.A.G Sun 21 Jun 2009, 06:53 | |
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